Give us quality and we give you lots of money. That is the message we need to send to Capcom and the gaming industry as a whole. It is possible to get exactly what you want and have people praise you for it. Even among the most selfish people with the most self serving motives it can produce great results.
It is a much more natural a response but positive reinforcement can go so far beyond correcting bad behavior to inspiring better behavior than you ever imagined. Negative reinforcement is easy, you see someone do something bad and you yell at them or punish them. So you have to be proactive to find/see it and conciously reward it. Positive reinforcement requires watching for good/expected behavior and actively rewarding. The reason we don't see a lot of that is simple, it is much harder to give positive reinforcement than negative reinforcement. Psychology has proven that positive reinforcement (giving good things like money or praise) is MUCH more effective at changing behavior than negative reinforcement (giving bad things like poor sales and bad reviews). Still, we need to not only "punish" bad business practices by not buying half completed games but we need to "reward" the good business practices by buying their games and making them super profitable. Rise is a bit unique in that it has already been released on switch and, bar any major porting issues, it should be as good an experience on PC as it is there.
The game developer world needs to see that Monster Hunter's model (or whatever the marketing/distribution/roadmap is called in the business world) is what the consumer wants and will pay for.
Rise should make as much money as we can throw at it. SteamDB: Monster Hunter: World update for 2 June 2021 - last accessed on Steam Discussions - Game crash on startup - last accessed on Steam Community - Fix for Nvidia driver 398.82+ fps drops, especially for Rotten Vale. Capcom (at least the Monster Hunter portion) has earned our trust and we should as a community REWARD that trust. The game makes lots of money before it comes out and their "full" release is no better than a day 1 beta version and then they don't bother updating it or at the very least they update slowly. This goes against a trend of not preordering because it has promoted lazy developers. TLDR Reward Capcom for their trustworthiness and stellar quality product by breaking the no preorder sentiment and show developers everywhere that THIS is how you make money.